Archive for September, 2010

How Accurate is Photogrammetry? — Part 1

In this first of a series of posts on accuracy I’ll look at the practical limits on what can be — and has been — achieved in the real world by our customers.

How Does Photogrammetry Work?

An easy-to-follow explanation of the technique that our software uses to acquire accurate 3D data.

Computer Recommendations — Part 2

In this second article in the series I look at what impact the graphics chip has on our software and which ones you should use.